![]() If you are confused as to what is and what isn't a client-side mod, here's a list of examples of client-side mods: The purpose of this is to force the game to use DLLs from your new client-side mod. These will be re-created when you join a server that uses the mod. \Jedi Academy\GameData\japro\cgamex86.dll When installing a new client-side mod, you need to make sure to DELETE both the cgamex86.dll and uix86.dll files if they exist (they won't exist if you just created the client-side mod folder): So for example, if you downloaded the jaPRO client-side mod, you would place the japro3.pk3 file inside the japro folder (if it doesn't exist, create it): ![]() If you downloaded a client-side mod, you'll have to make a new folder for it inside GameData if it doesn't exist already, and place the pk3 files in there. \Jedi Academy\GameData\base\exampleMod.pk3 All you do is place these pk3 files into your base folder: %ProgramFiles(x86)%\Steam\SteamApps\common\Jedi Academy\GameDataĪll mod and map files that you download will end with the.
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